For the complete documentation index, see llms.txt. This page is also available as Markdown.

Change Log

The specification is versioned to allow for continual improvements. This page lists the changes in each version.

1.1.5 - May 9, 2024

  • Changed play money currency code from PPC to XPM.

1.1.4 - August 2, 2022

  • Added "rebuy_cost", "addon_cost", "tournament_rebuys".

1.1.3 - May 19, 2021

  • Specified that "tournament_finishes_and_winnings" should list all players who entered the tournament, and made "finish_position", "prize", and "ticket_value" optional for players who have not yet been eliminated from the tournament.

1.1.2 - May 18, 2021

  • "bounty_fee_amount" and "bounty_value_amount" updated to be explicitly optional/nullable. Tidied up some formatting and updated the Sample Sit N' Go.

1.1.1 - March 9, 2021

  • Added "bounty_value_amount" (decimal)

1.1.0 - July 24, 2020

  • Added a root object to wrap each summary and identify the type of JSON object. {"ots": <standardized_tournament_summary_object>}

  • Added "still_playing" (boolean) in <tournament_finish_obj>.

  • Added "hero_player_name" (string).

  • Added detail page for "tournament_number". Removed the 'T#' from the example tournament numbers to avoid confusion.

  • Added "tournament_name" (string),

  • Added "buyin_amount" (decimal),

  • Added "fee_amount" (decimal),

  • Added "bounty_fee_amount" (decimal),

  • Added "initial_stack" (integer),

  • Added "type" (string),

  • Added "flags" (array),

  • Added "speed" (object),

  • Added "type" (string) in <speed_object>,

  • Added "round_time" in <speed_object>

1.0.0 - Early 2020

The initial version.

Last updated

Was this helpful?